Manual tap board β you tap, it remembers. This is not live UPS telemetry: a jam only shows here when you tap it. Your colour system, exactly as you set it. Tap a belt to mark it jammed; belts with a PD map button open that belt's PD layout.
0 jammedYou: not placed yetβ
Your system: PS1 pink β Β· PS2 red β Β· PS3 blue β Β· PS4 green β² β the PlayStation buttons.
PS5 black and PS10 white are the anchors. PS6 purple, PS7 yellow (your number, your colour),
PS8 orange, PS9 bright green. PS11 green+white, PS12 purple+white, PS13 blue+white, PS14 yellow+white, PS15 black+white.
White in the teens marks the tens, the colour marks the ones β so one glance tells you the belt number and which way the numbers climb.
PD maps: even belts follow PS10's layout; odd belts and PS14 use the odd-belt layout. Every belt has its map.
Tap βPlace meβ, then tap the belt youβre standing at β the board shows belts and you together. Saved on this device only; use βClear all jamsβ at the start of a shift.
PS10
PD map
The sorter belt runs in at one end, out into PS1 at the other. Each station diverts both ways β tap a PD or destination to mark a jam there, tap again to clear it. Hit the π§ button to flip the whole map so it reads the way you're facing, anchored on the computer β the landmark you can actually spot on the floor: the computer in front of you, or behind you. The camera tunnel sits on this module's loop belt (the green-outlined square on the real screen) β that's where the computer with this map lives. It's marked π₯οΈ at the IN end of the map below β a fixed point to orient by β and with βPlace meβ you can put yourself on it.